Please comment on issues if you want to contribute with, to avoid duplicating effort.
We have a list of tasks and bugs on our issue tracker on Github. We are always welcoming new pull requests containing bug fixes, refactors and new features. You can help out with the ongoing development by looking for potential bugs in our code base, or by contributing new features. See the following pages for help and information on how to get started with ACE3:
Jumping over obstacles, climbing over walls and cutting down fencesĪCE3 requires Arma 3 and the latest version of CBA A3. Improved interactions for AARs and ammo bearers. Combat deafness (temporary loss of hearing) simulation. Realistic night and thermal vision modes. Backblast area and overpressure simulation. Realistic ballistics/FCS calculated in C/C++ extensions. A fire control system (FCS) for armored vehicles and helicopters. Realistic names for vehicles and weapons. Advanced missile guidance and laser designation. Map screen improvements – marker placement and map tools. Explosives system, including different trigger types. Proper & consistent network-synced weather. Improved medical system with various levels (basic/advanced) focus on gameplay/realism. New flexible client and server settings & configuration. the medical system, also include various customization options, allowing mission designers to tweak the overall experience. This way, a team can maintain its own tailored version of ACE3 by simply excluding any components they don't need, or those possibly in conflict with other mods. The mod is built modularly, so almost any included PBO can be easily removed from the configuration. Feel free to maintain your own custom version, so long as the changes you make are open to the public in accordance with the GNU General Public License ( GPLv2). The project is entirely open-source and all contributions are welcome. Visit us on Twitter | Facebook | YouTube | RedditĪCE3 is a joint effort by the teams behind ACE2, AGM and CSE to improve the realism and authenticity of Arma 3.